Steps for VR
Setting up environment
Top right layout > Tall
Create scene, ‘Main scene’
Create > 3D object > Plane
Right click in project window
Create > material
Enable VR environment using oculus integration
Fun part – Hand tracking
Delete ‘main camera’
Create > 3D object> cube
Search in project ‘OculusInteractionSampleRig’
Drag ‘OculusInteractionSampleRig’ to scene
Select ‘OVRCameraRig’
Change Tracking Origin Type to ‘Floor Level’ and Tracking support to ‘Hands only’
Look for ‘Left/Right HandAnchor’ under ‘OVRCameraRig’
Grabbing Object Interactor
Add ‘HandGrabInteractor’ to both ‘HandInteractor’ under InputOVR
Select ‘R/L Hand’ drag ‘OVRGrabber’ to add elements in interactor
Check Parent Held Object or you will see some jumpiness when holding and object and moving your hands.
Add sphere collider to grab volume
Interactable
https://developer.android.com/tools/releases/platform-tools